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Ready To Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #268 | 4.222 | 4.222 |
Overall | #598 | 3.642 | 3.642 |
Creativity | #950 | 3.556 | 3.556 |
Enjoyment | #1332 | 3.148 | 3.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must combine randomly rolled dice to bake food. Also the bakery is run by a dice family.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is a really fun game with an interseting concept, nice mechanics and it feels really polished! Its an engaging game with fun time constraints and overall a really great game!
Interesting concept, though there is a reason why OVERCOOKED is multiplayer.
Creative concept really well presented (and the tutorial made me chuckle!)
I did find it really difficult :/ maybe if I could move a bit faster, or the recipe requirements were a little less specific; I quite regularly just didn’t have the dice.
But I had fun rushing around failing, so :D
Very cute game. Reminds me of Overcooked lol
Sooooo cute game. I fell in love with the character dice.
Waiting for the right cubes is a bit boring and it was cool to mix colors to get the right recipe, for example.
Great respect. Well done for participating!
Truly amazing. I started out not really enjoying it, but then it grew on me.
Definitely one of the most charming games in the jam!
I would have liked the ability to remap the E hotkey though, as I find it difficult to use WASD and press E on a time limit.
Incredibly cute!! I absolutely loved it <3
I got all dem happy points hehehe. I've seen other games with a similar idea, yours was the best i've tried yet. The visuals are neat and the music fits very well. The gameplay is pretty fun, though some things may be improved. I kept trying to drop the dice I was holding on the floor using "E" when I picked a wrong one. I don't know if i'm dumb or something but it took me a solid minute before understanding it was the number facing me that was relevant and not the one on top... Anyway, I enjoyed this one quite a bit ! Kudos !
Thanks for the feedback Hernz!
You can drop dice by putting them on the shelf at the top left side of the bakery! You can't put them on the ground, unfortunately, as they're ingredients and we don't want to get them dirty!
You can also throw away the dice by going up to the bin in the middle left-hand side and pressing the prompt there!
If we had more time, we would definitely state in the tutorial that the front face is the one we are meant to be referring to!
Simple but really fun
Really nice game, with great art and sound. The game was fun to play and the tutorial made it easy to understand. Great work.
This is really cute! It's super hard but the hecticness makes it more fun. Also I liked that the dice are both the customers and the food lol. Def my fav so far!
Thank you so much!
Fun concept and very nice art! I was having trouble on the baguette portion (I'm assuming that's what those long breads are). Maybe I'm supposed to bake the breads in the orders listed? (Baking the recipes for the 2nd and 3rd order wasn't possible for me and I had pretty bad luck getting what I need for the 1st order😅) I think that making the refresh a little bit faster could help the player get the dice they want quicker or have there be a refresh button to press (the button might diminish the intention you have for the game if the complete randomness is what you're aiming for).
Thank you!
The majority of the 3D art was done by Joe, and the 2D art by Meg in our team (with exceptions to the plants and the normal textures on the wall)!
You can bake the bread in whatever order you like, and you see an example of this happening in the gameplay video linked.
And I agree with you, there is a lot of waiting around in the game, so maybe a refresh button that can't be spammed and a quicker timer would be a good thing to implement!