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A jam submission

Orderly ChaosView game page

A twist on standard checkers
Submitted by Fanuel Anteneh (@Fanuel_Anteneh) — 1 hour, 19 minutes before the deadline
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Orderly Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#22663.0393.154
Creativity#26602.8913.000
Overall#28282.7432.846
Enjoyment#34892.2982.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The amount of action points you have each turn are determined by a pair of dice.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Good job

 

Submitted

I had loads of fun trying to find the best tactic. My only complaint is that you can only close the game with alt + f4 and that. everything else is great.

Developer(+1)

Thank you so much. I'm you enjoyed the game. As as for the whole not having a proper way to close the game, I didn't think it was necessary. But I'll be sure to add it in the completed version.

Submitted (1 edit) (+1)

Nice and clean looking game, and the mechanics are really creative! My only advice would be to more clearly communicate how to plat, and to show player and enemy stats in a simpler manner. I just found it a bit hard to wrap my head around, and I still don’t feel I know how to play exactly. Really enjoyed it, though!

Great job!

Developer

Thank you for the feedback and thank you for playing. I really suck at making tutorials and explaining stuff. I'll be sure to work on that.

Submitted

Took me a while to figure out that I was attacking the enemy checkers. Only realized when one of my pieces disappeared. I was too busy wondering why I couldn't jump over the enemy pieces, like in regular checkers.

(+1)

Is there any way to disable the visual effect? I want to play this, but the red/blue lines are really hard to look at when you have chronic migraines.

Developer

Unfortunately, no. I didn't think of adding a toggle for the shader. And since I can't update it for the rest of the week, it's going to stay that way until voting ends. I will, however, add a toggle and re-upload it after submissions reopen if you are still interested in playing the game.

Yeah, I'll play it then. Im sorry I can't give it a rating!

So the game looks really good! But I'm not sure what's happening? What are the dice on the right about?

Developer

They determine the amount of action points you have for every turn. They are rolled at the start of every turn and the amount of action points available to you is equal to sum of their values.