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Fanuel Anteneh

16
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5
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11
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A member registered Jun 01, 2020 · View creator page →

Creator of

Recent community posts

No way!

(1 edit)

Thanks man. I appreciate you taking the time to play my game. As for the issue of not being able to differentiate between the front and back of a car, the pronounced black front bumper serves that purpose. Perhaps it's a but difficult to see it when the camera zooms out. I'll revisit it and try to come up with another solution. Thank you for your valuable feedback.

Thanks, man. I really appreciate you taking the time and playing it.

The platform I'm speaking of is the series of muddy tiles on the left, not to the right, inside of the stone caves.

Fun Game, I really enjoyed it but I did get stuck after collecting 8 acorns. Also, I jumped off of one of the squirrels and got onto the platform but I fell back down and now I have no way of getting back up there. Maybe do some design tweaks. Beyond that, it's a fun game. Good responsive controls, fun music, and quirky art. Love it. Definitely nailed the NES look, sound, and feel.

Thank you very much for taking the time to play the game and for your feedback about the music and the SFX. I will replace the music and improve the sound effects once this jam is over. I also plan to add local (LAN and split-screen) multiplayer to it as well so keep an eye out for those updates.

Thank you!

Thank you so much. I'm you enjoyed the game. As as for the whole not having a proper way to close the game, I didn't think it was necessary. But I'll be sure to add it in the completed version.

Thank you for the feedback and thank you for playing. I really suck at making tutorials and explaining stuff. I'll be sure to work on that.

Unfortunately, no. I didn't think of adding a toggle for the shader. And since I can't update it for the rest of the week, it's going to stay that way until voting ends. I will, however, add a toggle and re-upload it after submissions reopen if you are still interested in playing the game.

They determine the amount of action points you have for every turn. They are rolled at the start of every turn and the amount of action points available to you is equal to sum of their values.

Thank you so much, it really means a lot to me

Thank you so much for the feedback...

Thank you so much...I appreciate the feedback...and the music is a bit muted on purpose...

Thank you, I appreciate it.