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The Dicegeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #695 | 3.667 | 3.667 |
Overall | #1808 | 3.111 | 3.111 |
Presentation | #2260 | 3.042 | 3.042 |
Enjoyment | #2602 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We play a dice who roll to move/interact
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
In this game you have to FACE the danger XD
One of the most innovative take on the theme ! Really good !
It's just so hard to actually but the dice on the right face...
thanks for the feedbacks,
and yes I realized too late the difficulty (by putting two more sides the game was easier) and I did not have time to change
Visually, the game is really beautiful, and I like that it's a gauntlet of challenges that you have to face with your... well... faces.
Some feedback: I think the die could move a bit quicker.
A very cool idea with the dice orientation mechanic! I liked the dice rolling animation as well. However, there is a small bug where the dice get skewed after rolling into an interactable object and leaving sooner/later than expected (was spamming movement button).
Overall, pretty solid game!
I like the idea, but you end up moving a lot to try to make the faces align right, and I think the dice moves too slow. Adding the ability to move continuously by holding the direction key would be nice too. One last thing that could make the game more enjoyable: the ability to see the faces even when they're not facing the camera.
In short I think it's a good idea, well presented, but that needs a tiny bit more to be really enjoyable.
Thanks for the feedbacks, I realized too late the difficulty to place the faces with only one of each type and I didn't have time to change it
This looked interesting to me as it is the closest game to my own idea I have seen so far. Interesting to see it implemented in the puzzle genre and seeing your take on it. Really enjoyed it. Good Job!
thank you, it's true that it's interesting the similarities between our games
Worked well for me in browser.
You already know it, but having not any checkpoint doesn't really motivate into redoing everything again :c.
But the gameplay work perfectly, we have the time to think out to move our dice.
I just encounter the same bug with the lever (that you explained), not ruining the experience so it really doesn't matter.
Well done!
Unfortunately the game just loads me into and empty background screen and I can't interact with anything (I'm playing through the browser) :(
Did you try to put the window in full screen?
I can see everything in fullscreen, cheers! Nice puzzle design and artwork! My dice cube became gradually separated from the grid on the floor though and it became impossible to progress after the second door though
thanks for the feedback, and yes it's a problem I noticed only at the end and it's related to the levers, and I didn't have time to fix it
Really fun game idea and was beautifully executed. Although the player movement was a bit slow and I know that was by design so you wouldn't accidently over shoot where you want to go, but the movement speed could go faster when you have completed that level.
thanks for playing and thanks for the feedback