Play game
[insertCreativeDicePun]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #475 | 3.600 | 3.600 |
Overall | #1251 | 3.333 | 3.333 |
Creativity | #1306 | 3.400 | 3.400 |
Presentation | #2322 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, the world is changed by a dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Ok this is a really fun game and great use of the theme! Nice work! I loved the randomness every time you hit the bottom
Nice game. Some indicator of what/where the platforms are coming next would be great. But other than that, good game
Realy cool game! at first the controls fellt hard but when you play for a while you can grt used to it, it could be a great speedruning game if you develop it further
Fun lil game! I would have liked to have some sorta timer so it was more known when the dice was going to change, and as another comment said having the next blocks be previewed, could even be as simple as a slow fade in, would have been handy. I felt like I was just waiting for the blocks to change at times before I had any reason to jump again. -Kaylee
Is in planning
One of the games that were enjoyable enough to play to the end. I like the concept a lot and was satisfied with what could be done with it in 48h.
The art and the sound effects are great, as well as the ending. You really should have made the dice roll faster at the end so we could see the text flashing though!
Perhaps adding a preview of where the platforms of the next dice will be before changing dice would be interesting, as it would allow the player to not have to restart the room again. Unless the objective of the game is to be fast enough.
Hey! Well done! It's a nice little submission. I like the concept a lot. I found that the first levels were a bit too easy as the time between the dice randomising the levels felt a little too long. The movements felt really nice, and I liked how different worlds weighted the die differently. I really enjoyed playing!
simple short and fun with a cute ending. :)