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Soothe Sayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4906 | 1.934 | 2.182 |
Presentation | #5285 | 1.692 | 1.909 |
Overall | #5313 | 1.692 | 1.909 |
Enjoyment | #5481 | 1.450 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A person's fate is a roll of the dice. You have a unique ability to reroll the future.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I'm also having issue trying to start it up but it looked like a cool idea :)
I couldn't play it on itch, but I saw your link and gave it a try, it's a shame you couldn't get it working, it was a cool idea!
I am sorry that you couldn't make it in time and submit the working project to the jam. I played your game at website whech you linked down below and it was very well made!
I like text games, and it's so sad that just few people do such games nowdays. I think I found a bug in your demo btw:
-When you make customer happy - they give you gold, and when they are not happy - they take gold from you.
-But when they taking coins from you, the text still says that they giving coins to you. And it sais that they giving to you 0 coins, but in reality they took few from your poket.
Anyway, that's a good start for such great concept. I wish you could make it in time, and we wish you best of luck next time!
Also having the browser issue :/
Doesn't load on browser, just blank. Let me know if you get it running
I played the demo on GitHub and it was great fun
Very unfortunate the game isn't working. I'll have to come back and check it out later :(
We are choosing to give people the chance to actually see it. It's a small game, but it reveals some interesting constructions. We've made the whole thing open source to educate anyone else who wants to explore making procedurally generated text-based web games.
Demo link is here: https://paarthenon.github.io/soothesayer/
And the full source code is available: https://github.com/paarthenon/soothesayer
We understand the entry won't be judged based on the build at this link, but we value the feedback regardless of gmtk rating.
When I try to run the game, I am met with a blank white screen with no change. I think the game is broken.
There is sadly an issue—itch.io doesn't handle root paths. We didn't realize the game was broken on itch's servers because it worked in all of our test deploys, and itch was so unreliable at time of submission that we thought the broken-ness was just the servers failing to load. Turns out that's not the case.
I have a link to a working instance of the game, but I was told that linking externally is not allowed. It's not a new version of the game—it's the same build, just deployed to an environment that works, but I expect it'll still get seen as a cop out. Then again, we're certainly not getting anywhere with a broken build, so maybe we might as well. I'll chat with my partner.
Thank you so much for your interest! Sorry for the inconvenience. In a few days we'll polish up some of the rest and make it freely available no matter what happens.
We are choosing to give people the chance to actually see it. It's a small game, but it reveals some interesting constructions. We've made the whole thing open source to educate anyone else who wants to explore making procedurally generated text-based web games.
Demo link is here: https://paarthenon.github.io/soothesayer/
And the full source code is available: https://github.com/paarthenon/soothesayer
We understand the entry won't be judged based on the build at this link, but we value the feedback regardless of gmtk rating.