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A jam submission

Rolling and DieingView game page

Gamejam 2D unity prototype at GMTK 2022
Submitted by MatheusMoura — 58 minutes, 6 seconds before the deadline
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Rolling and Dieing's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#46241.8552.833
Overall#52721.7092.611
Presentation#53081.6372.500
Creativity#54301.6372.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can roll a dice to shoot differently

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

interesting concept! this could be improved on by adding things like different enemy types, different art/sounds for each gun that you roll, and I also think that the game is a little hard because of the speed of the enemies... maybe try tweaking them slightly to be a little slower and then if you want it to still be harder you could make them have extra health or do more damage! :) 

Developer(+1)

Thank you for your feedback and constructive criticism, really appreciate that! Different weapons and enemy types was in the scope but unfortunately i didnt have the time and i will balance the waves better :) , again thank you!

Submitted(+1)

I liked the music and sound effects! 

Developer(+1)

Thanks!!

Submitted(+1)

This game really tests your reflexes! The music is great and adds to the atmosphere. I'm not sure the dice rolling made any difference as it felt like I had the same gun regardless of what I rolled. Looks and plays nicely but very difficult!

Developer

Thank you very much! Indeed the dice rolling was kinda disappointing bc i made the dice system in the last 30 minutes, but i will work in different weapons and enemies :) Again thanks for the feedback!