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BATTLE LAB

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A member registered Feb 20, 2022 · View creator page →

Creator of

Recent community posts

This game is a vibe! The sound of picking up the candy is very satisfying! Eventually I had to lose on purpose because it feels like I could go on forever!

This game feels like a dream... Thankfully I grew up with regular clocks so I was able to reach the bottom easily!

Damn that's unlucky! Thanks for giving the game a go!

I had fun with this! My best is 376 so far! I wish you could see how far you have gotten during a run (or climb?)

I'm getting stuck on "Loading... 0%" on my iPhone. Consider putting a link to your unity project.

"For judging, we'll be removing the requirement that games need to load in 7th Period. In your submission page on itch, if your Experience isn't working on 7th Period, PLEASE share a link either to the zipped Unity project or your GitHub repo. This will allow us to at least play your game on our machines. In addition, this will also help us investigate why some games aren't loading on 7th Period."

TOWER OF TIME!!!

When you try to download the game or when you try to play it? I had to look up what EV3 Classroom was and it seems to be something Lego related. Very strange because it has nothing to do with the game!

Thank you for posting! Your feedback is very helpful.

Thank you! I'm happy you had fun with it!

Thanks! It's definitely ridiculously difficult! I gotta get better at balancing my games!

I love you!

Thank you! Yeah, I found out about the restart bug right after the submission deadline... Something to learn from until next year!

This is both the most frustrating and the most enjoyable game I've played this jam! Sometimes when I fall it doesn't feel like it's my fault but when you finally get to the finish it is very rewarding! I managed to beat all levels after a while. Very unique idea that reminds me of clustertruck. My game shares the same name as yours and are somewhat similar in concept but your level design is far superior imo!

You can tell that the time constraints had its influence since it's pretty buggy. I'm sure that with more time this could become a very fun game! And the art is great! I love how the skeletons impale themselves when they die!

Since my name is Oliver I just had to try this out! Fun concept that could be expanded upon with different dice for different weapons etc. I got stuck quite often in the ground and in the crates. The art looks amazing and I kinda feel like I'm playing gameboy as I did when I was a kid!

I have seen a lot of games with this concept but this one takes the cake! I was frustrated at first that I couldn't see the sides of the dice so that I couldn't plan ahead but SOMEHOW THAT MADE IT EASIER??? I don't know how you managed to do that, maybe the level design is just really good but it felt great to just roll around until you stumble upon the solution! Great job!

Dare I say it's a masterpiece? Definitely one of the best games I played this jam! Looks amazing! Feels amazing! Sounds amazing! I had to download the game though as the browser version breaks every time I make the first move

The timer makes it very stressful but it makes you better at the game since you have to learn quick! I like the fluidity of the camera movement. It makes it feel satisfying to roll the dice! 

Thank you for the feedback! I'm sorry I couldn't make it to stream! I'm going to watch it now! Being able to turn the dice completely would probably lead to some interesting mechanics! Like launching the guy like a catapult! His name is Per-Albin btw!

What you said makes a lot of sense! I haven't thought about that but it would probably make it more approachable to have them start at a neutral rotation. Thank you for the feedback!

Thank you! I'm glad you enjoyed the difficulty! Not everyone's cup of tea for sure! I had a lot in mind for level design but I kinda had to rush it in respect of time

Thank you!

Thanks for the feedback! I had more plans for level design with rotating dice for example so I think what you are experiencing is a feature turned evil!

I'm sorry to hear that! :( Pesky demon! Can I ask what browser you are using?

Thank you! Even when you master it, it's still difficult!

Do you have a link to the stream? :) I will definitely try your game!

I was a bit overwhelmed at first but you made it very easy to understand so I got into it very quickly! I wasn't sure what was difference between the Dice 4D and 6D etc. but it didn't impact the gameplay in any way. Super creative and really fun! This could be expanded on greatly. Multiplayer would be really fun I think! 

Beautiful art and fun story! Good concept overall! Would like to see more game elements though as it is randomly determined which made me lose the tutorial on my first go

This game really tests your reflexes! The music is great and adds to the atmosphere. I'm not sure the dice rolling made any difference as it felt like I had the same gun regardless of what I rolled. Looks and plays nicely but very difficult!

Incredible 3D art and awesome idea to have the character be the dice you roll! You must have worked your butt off to finish all this in so little time! It gets pretty easy once you get the hang of it. I think with more enemy types this wouldn't be an issue!

Thank you! The character uses 6 colliders, one on top, on bottom, left, right etc. They are all attached to a bone each that are also placed on top, bottom etc. Then I knitted together the colliders using spring joints and that's it really!

This is a great concept that could be expanded on to make a real hit game! Reminds me a lot of Portal! The camera could be improved and some sounds would make it even more immersive. I completed the game but no prize to be found :(

Thank you for your feedback! It's not you, it's just really hard!

Thank you for the feedback! Making different levels maybe would make it less repetetive

I'm happy you like the demon! (I'm sad to say the demons don't like us humans tho) Balancing difficulty has always been a weak spot!

Your comment made me chuckle xd Thank you for playing and for the feedback!

Great pixel artwork and creative idea! However I found it very difficult and it seems like using defend doesn't do much since nothing progresses if you use it

Didn't really understand the rules of the game but it was so satisfying to smash the blocks that it didn't matter! Very creative and nice physics and sounds! Could use a visual upgrade

Thank you so much!