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You're Gonna Fill It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3384 | 2.622 | 2.622 |
Presentation | #3448 | 2.514 | 2.514 |
Overall | #3504 | 2.477 | 2.477 |
Enjoyment | #3509 | 2.297 | 2.297 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a probability game where you use random values and patterns to make guesses
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I got 1639 (424 after the Magna Carta)
1524! I was expecting it to spill over the edge at a certain point though!
Amazing how addictive that one little action became! Good work!
Congratulations on finishing the jam!
It would have been great to have little dices instead of the balls (might have helped with performance too) and have something done with the result of the dices (when the game ends?)
Cool game, had no lag issues even with 1000+ dice in the container.
Interesting game that has you wanting to play again to beat your last score!
Definitely a unique take on the theme. Got me thinking about an optimal drop strategy.
But yeah, this game made my CPU struggle as the container got more full. Maybe disabling the rigidbodies of the dice that have already settled would help?
In need of some optimization; game started to lag before the box was even filled halfway