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Rolly Bones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #725 | 3.658 | 3.658 |
Presentation | #781 | 3.789 | 3.789 |
Overall | #893 | 3.491 | 3.491 |
Enjoyment | #1626 | 3.026 | 3.026 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a die who can roll and tumble, but doing so can cause some random events to occur!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I loved the title, the look and the idea of the game
nice work =] congrats
huge fan of the art!! i couldn't figure out all the controls (<- clown who hasn't played any metroid games) but i really love the concept and still had a lot of fun playing it over and over again anyway. amazing job :))
very creative take on a rng platformer, its like a supermeat dice
Really like the concept! And the art is great too! I just wish there was some music and sound effects... but the game is still really fun! And I didn't expect to find the Metroid spinjump in here 😀 Well done!
Very polished, good job !
Fun game! I'm glad that the game page mentioned the metroid jumps, because I was struggling to figure out how to collect the soul until I read that lol. Overall, I found the game pretty difficult, largely because I felt like I was too cramped in the space for what the movement wanted; but I did have a fun time, and I would definitely play an expanded version of this game.
Very cool visuals and core mechanics! Takes a while to learn the moves but it becomes pretty fun to move around once you get it. I wish there was more levels, slower difficulty progression and some music and sfx but there's only so much you can do in a jam. I'd certainly play an after-jam version!
Thanks for coming to my stream! Here's a recording in case you'd like to refer to it
I really love how the Jam theme is utilized here :) this is so smart :D
I had a good time playing in the game - Nice job!
great idea! I want more stages
Nice platformer. Love the wall jump. Saved me several times.
Maybe with a little more time, you could made the controls be more precise, but for a 50hs jam they're fine.
The theme mechanics are ok. Some attacks are pretty hard to avoid.
But overall it a nice game.
Good job!
While the idea is unique from other games in the jam, I thought the controls were a little wonky. Good job!
I really enjoyed playing this game, and found the die roll effects really fun to play with. Also, I love the art!! Great job :)
The movement techs were VERY fun to play around with. Yet I had to read to learn about them. Incorporate them into the tutorial, and it would be divine. Expressing the dice effects in the game is another start. Like FREEZE or HEAL. Stuff like that. Great game,
Thanks so much for the feedback! I definitely spent a majority of the time fine-tuning the platforming, so I'm glad you were able to appreciate them. I'm gonna work on better tutorialization and UI for a post-jam release, so stay tuned y'all ;)
Seems like a good concept, I was just a little bit confused about what things did (like the roll). Perhaps a tutorial would be a good feature for the future.
Nice job making this in 48 hours!
Thanks for the feedback! Yeah, I definitely wish I had a bit more time to create a better tutorial. At this point, I might just put some tips in the description since a lot of people are a bit confused as to what's happening.
Very beautiful game But random attack were a little bit hard and I did not really get the purpose of the dice roll.
The gameplay feels really nice once you learn it, but the random effects makes the learn curve frustrating(especially 5 lol). Otherwise the movement is great if not a bit slipery. Also, the visuals are really good!
Love the art and overall style. The concept of the game is cool and enjoyed trying to play through the random rolls. Would love to see it expanded on
An interesting idea and nice graphics. However the controls were a little difficult to me and things seemed to happen just randomly. I think I couldn't figure out all the techniques.
Love the Art! Controls were a bit floaty but overall a fun game idea! Great Job.
Art is impressive and game concept is creative too, but sometimes my health is spawned on places I can't reach. Great Job.
Thanks! In case anyone in the future reads this, there's actually a platform hidden behind the lower-rightmost saw to help reach that one pickup without needing to walljump.