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The Classroom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #829 | 3.600 | 3.600 |
Overall | #1310 | 3.311 | 3.311 |
Presentation | #1591 | 3.333 | 3.333 |
Enjoyment | #1642 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, as a professor you can choose to either actually do your work or "roll dice" to randomize all your tasks and grading.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun little minigames, the ticking clock added a lot of extra stress. Wouldn't want to be that prof IRL. His life seems very boring. No wonder he takes it out on the students.
I like the amount of interactions that was added, style and idea.
Sad, that the going to second day bugs, but its still playable and nice :)
Your game reminds me of our, because of the interactions :D
Like the other said, I cannot go to the "second day", so I can only review the first one.
The interactivity is pretty cool, the little mini-games are enjoyable and I would have loved to see the impact of "rolling the dice" vs doing them properly in the end. Did you have something planned for that =) ?
This was really fun! loved the art and movement and intractability with the objects. Great job!
Creative game good art the game broke after 1st level though.
Interesting game but the game seems to bug out after the first level and i could no longer continue :(
THIS GAME SLAPS HARDER THAN WILL SMITH