Really excellent! I love it, difficult but enjoyable, maybe it need levels to encourage the playability. Excellent Aesthetics!
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Blinkous's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #76 | 4.250 | 4.250 |
Feel | #122 | 3.563 | 3.563 |
Overall | #150 | 3.625 | 3.625 |
Theme | #164 | 3.625 | 3.625 |
Innovation | #225 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Almost everything in our game has multiple pursoses, here goes the list:
Walking is used to move around the terrain and also align yourself to a successful dash on the enemy;
Crouching is used to dodge high attacks, grab health pickups and also prepare yourself to dash;
Dashing helps you avoid enemy damage, deal damage to enemies by dashing through them and cause an explosion by hitting your enemy right in the middle of his body; Enemies deal damage to the player and also start combo chains, reset dash cooldown and increase the player's score when are killed;
Health pickups increase your health when are collected and also give you temporary invulnerability.
Third-party resources
Construct 2, Aseprite, Logic Pro X, Reason
Contributors
Marcos Fuchter (code, g. design)
Gustavo Fernandes (art, animation, g. design)
Isaac S. Johnson (music, sound design)
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Artur Vieira (testing)
Pedro Monteiro (testing)
Mateus Fuchter (testing)
Lucas Venson (testing)
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