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A Short Quest for Power's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #47 | 3.733 | 3.733 |
Gameplay | #52 | 3.200 | 3.200 |
Design | #54 | 3.200 | 3.200 |
Overall | #58 | 3.227 | 3.227 |
Technical | #59 | 3.267 | 3.267 |
Theme | #103 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool little platformer adventure ^^
The pixel art has a lot of nice little details, like the visible cracks on the boss once his health drops down a certain point, the music gave the game a nice vibe.
The controls felt all right but had some occasional hiccups when trying to jump right after an attack on the ground, but other than this small bit it was allright.
Good job :)
Really liked how the main character just sort of dragged his sword through the wasteland. Cool looking game with great atmosphere. Bit short, but fun.
A refined pixel-art platformer, great job! The ambiance was great and the game felt fare, even though the boss was a bit though :-)
It was so satisfying to defeat that hateful boss
Fun game! The art looked nice & stylish, & mixed with the sound created a cool atmosphere which a lot of jam games are not able to do. The boss fight was also well-made; having a lot of attacks, & I felt really triumphant when I beat it. Although, one gripe I have is that the platforming feels slow with the really sluggish walk & high jump. That might be intended, but it still just makes any platforming boring & slow-moving.
The platforming in the first place is actually kind of unnecessary, since it's just jumping on platforms, & the boss is a lot more fun. I probably would've liked it more without the platforming at the beginning; just jumping straight into the boss fight. Still, fun little game!
I like the art, unobtrusive sounds, and dashing feels nice. Your credits screen is bugged, and screenshake feels a bit overwhelming, though.
Never mind, there’s an option to turn screenshake off.
This was a nice little adventure with a cool alien planet aesthetic. i like the design of your sprites and especially the player character.
the controls had an intriguing weight to them that was a bit unexpected from the typical physics of a game like this, but after getting used to it i appreciated the difference.
It was a good time!