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Dmitriy Shmilo
Creator of
Recent community posts
Thank you very much for the feedback. I missed a couple of bugs, and borked the windows build, sorry about that. Still, coding this game was a lot of fun! Using Swift for something other than boring mobile day job was refreshing.
I’ll probably come back to this entry in the future and fix the problems you and others have mentioned. Thank you.
It reminds me of those mobile game ads, where you run in a straight line and have to choose between gates, which modify your score in some way… you know the type I’m talking about, they’re everywhere.
I kept losing at level 2, probably due to the diagonal enemy movement, and I think it would be cool if there was some way to start from the same level I’ve lost at, rather then begin from scratch each time. Maybe, the player would gain a life every 50 points or something.
Anyways, I like how simple but challenging the core mechanic is.
Hey Vinícius, sorry to bother you again. Considering how easy it is to just copy your existing glyphs, with next to no modification, I just made a fork of your font with those missing UA characters: https://dmitriy-shmilo.itch.io/monogram-ua. Hope you don’t mind.
Hey there, I’ve been using your font exclusively for all my game jam entries, and I love it so much! Thank you for all your work!
I recently started updating my games to support Ukrainian language, being Ukrainian myself and all, and I was wondering if you could make a small update with a few extra Cyrillic characters, whenever you have time.
є, і, ї, ґ and their uppercase counterparts are the only missing letters, as far as I can tell.