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Speck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #86 | 1.912 | 2.778 |
Artistic | #97 | 1.988 | 2.889 |
Design | #99 | 1.682 | 2.444 |
Overall | #101 | 1.698 | 2.467 |
Gameplay | #103 | 1.376 | 2.000 |
Technical | #103 | 1.529 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I am not entirely sure what some of the upgrades do (specifically heat resistance, cold resistance and vision).
But pretty cool game!
This was a very interesting to play but when the energy is at 100 you get easily bored waiting for it to run out, nice game tho
Really liked this one, the aesthetics and the music are great. It reminds me a lot of my game haha ;)
I do wish I could move faster at the start and I'm not sure what to do when there is no more food other than to wait and die.
Thanks for playing. The original intention was that you'd be given the choice to adapt to being a little faster for the next playthrough/lifetime. I'll be looking to balance the gameplay more for the next version
Feels pretty Avant Garde, and that's definitely not a bad thing.
Not too much to say, it was an interesting experience. I could ask for a better explanation on the stats, but i think giving it away would be more detrimental.
Simple but it also has a feeling of being epic at the same time. nice
Thanks
What a fascinating little game. Love the cohesive art design! I seem to have run into a bug where I could still pick up sources of energy after having consumed them. But otherwise, the style of the art and music fit together REALLY well. Great work!
Thanks for the feedback. I suspect it was due to the temperature mechanic that I didn't get to fully implement. I'll be fixing it after the voting period