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The Florescence Pattern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #12 | 4.123 | 4.250 |
Gameplay | #30 | 3.577 | 3.688 |
Sfx / Music | #42 | 3.395 | 3.500 |
Overall | #60 | 3.274 | 3.375 |
Innovation | #67 | 3.092 | 3.188 |
Theme | #150 | 2.183 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Amazing puzzle game!!! From the beginning with the story introduction I felt very immersed in the universe you created and it was very much so enhanced by the graphics and the great choice of music! I thought your puzzles were a lot of fun and really thought provoking! I was just on the verge of cracking level 16 before I ran out of time! haha Really really well done and well designed! Loved playing it and will definitely be playing again to beat those lat few levels! Great job!
Thank you! Your game is really well polished. There's a lot you had in your puzzle game that I don't know how to do yet, so it's great inspiration.
cool game , i like GUI and sfx , very good job for a first game
Thank you, I appreciate it. This game jam was a good experience, I've learned a lot!
A good puzzle game! Despite being your first game you did a great job! Brilliant!
Loved it a lot, felt like trying to break a safe without the code, really good, almost finished. got to the 3 colors 3 layers level ^^
Thank you! That's really close to the end. There is a "win" scene after you complete level 20.
Very interesting game... makes you think... The sfx were good at kind of absorbing you into it the mechanics
Thank you! A lot of thought goes into the little things like that, so it's good to hear it's appreciated
Cool game. Really hard for my old brain halfway through the second stage...
Thank you! A good strategy is definitely the key.
The style of the game is amazing. The gameplay itself reminds me of an old boardgame called Mastermind. Game gets hard pretty quickly for my tiny brain. Great workout for the mind.
I hadn't seen that board game before, but it is very similar. We were going for the "codebreaker" vibe. The Wikipedia page for it has strategies that would work for this game also. Thank you for sharing!