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Asteroid Field's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #3 | 3.778 | 3.778 |
Controls | #10 | 3.667 | 3.667 |
Overall | #26 | 3.190 | 3.190 |
Theme | #27 | 3.889 | 3.889 |
Audio | #35 | 2.778 | 2.778 |
Fun | #37 | 3.000 | 3.000 |
Graphics | #37 | 3.000 | 3.000 |
Originality | #68 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.3
Wildcards used
None
Game description
How long can you survive in the asteroid field?
Source
The space.zip download contains the source files
Discord username
Kai#5608
Participation level (GWJ only)
First time
Participation level across all jams
Jam #3
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Comments
Fun game! My highest score was 284, I'm too bad in this kind of game haha. You have the same problem my game has: The closer the mouse to the sprite, the more jitter the movement have.
This is a small and fun game. A perfect game jam entry! I've got a couple small issues to report. First, it would be nice if the exit button at the game over screen takes us back to the main menu, instead of quitting the game altogether, which doesn't work that well in the web version anyways. Second, I _think_ you're using a logarithmic scale on the volume sliders, which is not what a normal user expects from them. You might want to take a look at Godot's built-in db2linear and linear2db functions.
Very nice! I like its simplicity. The asteroids and the ship's movements made me think of a school of fishes..
Simple, but fun. It's a testament to how engaging a game can become just by steadily ramping up the difficulty.
Fun! Responsive, right to the point! I liked those pads on the music as well