This was a fun little adventure, it would have been so much better with at least some sounds or a bgm. Now, I dont know if it was intentional or not, but I definitely thought the traps killed you, but instead they just staggered the player, so it kinda removed the whole, dodge the traps concept.
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A Byte-sized Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 3.500 | 3.500 |
Originality | #10 | 3.857 | 3.857 |
Fun | #15 | 3.429 | 3.429 |
Controls | #17 | 3.357 | 3.357 |
Accessibility | #20 | 2.929 | 2.929 |
Overall | #27 | 3.020 | 3.020 |
Graphics | #38 | 2.786 | 2.786 |
Audio | #62 | 1.286 | 1.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.2.stable.official
Wildcards Used
None
Game Description
In this game you're a robot, looking for a lost ancient technology. But you got lost yourself! Find your way out, with or without the artifact.
Source
Probably after I clean it up and finish it (after the jam)
Discord Username
PhindieGames
Participation level (GWJ only)
Fifth entry (29, 30, 32, 33)
Participation level across all jams
Did less than five jams outside of GWJ, mostly with other frameworks.
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