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A jam submission

BenaluView game page

Benalu = epiphyte
Submitted by ProAxiz — 3 days, 16 hours before the deadline
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Benalu's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#343.2503.250
Theme#462.8332.833
Accessibility#522.4172.417
Audio#552.1672.167
Graphics#552.5832.583
Overall#552.5362.536
Fun#572.3332.333
Controls#612.1672.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.3

Wildcards Used
third one

Game Description
Benalu , is an indonesian of epiphyte, just go!!

Source
no maybe

Discord Username
N/A

Participation Level (GWJ only)
first time

Participation Level across all Jams
this is my 16th jam!!

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Comments

Submitted (1 edit)

Just played it, scaling stick bridge sensitivity is a bit too quick but the rotating speed is a bit too slow, could tweak a bit especially on rotating speed on the stick.

I was thought that the solidifying stick bridge could be spawning new stick to build a bridge, until I release the RMB and found that it is not like this, it's actually temporary bridge for walking across the gap.

I guess it's not hard to beat the game if playing 'properly'... But I checked the comment section on this game and said that he found a glitch to be used to easily beat the game, and then I done it, just spam clicking RMB to force the character to always be top of the stick regardless of the "solidifying" animation is finishing playback or not. (Maybe can make it like only the "solidifying" animation is finished then enable the bridge collision, but glitching the way beating the game sure a lot of fun!)

Another thing to list out is that the music volume could turn down a bit, the volume of the music is a bit too loud, at least for me I felt that.

A simple platformer game, but trying to have natural things inside the game and the title of the game sure display it properly. Nice entry for this jam!

Submitted(+1)

I agree with what Nivosin said, and I'd add that I found a "glitch" or technique that allowed me to kinda break the game...

I scaled up the stick and mashed right click on the character, which made it "fly".
But flying was pretty fun anyway and the idea itself was pretty original so I had a good time!

Developer

Thank you

Submitted(+1)

I think this is a cool concept here, and the graphics are fun. Unfortunately the controls are really awkward, I feel like I need 3 hands, and the scaling sensitivity is too high.

Developer(+1)

Thank you, ill fix what I can fix