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(1 edit)

Just played it, scaling stick bridge sensitivity is a bit too quick but the rotating speed is a bit too slow, could tweak a bit especially on rotating speed on the stick.

I was thought that the solidifying stick bridge could be spawning new stick to build a bridge, until I release the RMB and found that it is not like this, it's actually temporary bridge for walking across the gap.

I guess it's not hard to beat the game if playing 'properly'... But I checked the comment section on this game and said that he found a glitch to be used to easily beat the game, and then I done it, just spam clicking RMB to force the character to always be top of the stick regardless of the "solidifying" animation is finishing playback or not. (Maybe can make it like only the "solidifying" animation is finished then enable the bridge collision, but glitching the way beating the game sure a lot of fun!)

Another thing to list out is that the music volume could turn down a bit, the volume of the music is a bit too loud, at least for me I felt that.

A simple platformer game, but trying to have natural things inside the game and the title of the game sure display it properly. Nice entry for this jam!