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Robo Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 3.750 | 3.750 |
Overall | #6 | 3.619 | 3.619 |
Graphics | #8 | 4.000 | 4.000 |
Audio | #9 | 3.417 | 3.417 |
Controls | #10 | 3.500 | 3.500 |
Theme | #12 | 4.000 | 4.000 |
Originality | #13 | 3.750 | 3.750 |
Accessibility | #18 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.3.3
Wildcards Used
Hidden Tutorial
Game Description
You are a lost soul wandering between machines to find your original body
Source
Yes
Discord Username
Sakkaku#1225
Participation Level (GWJ Only)
2nd Time
Participation Level across all Jams
2nd Time
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Comments
Good little puzzle game, well done!
The coin-mechanic surprised me :D Great work!
Really enjoyed this game! It is really polished!
Good game, liked the idea!
It played nicely and the mechanics are learned without it being too obvious.
I quite enjoyed playing this game! I love the art style, the mechanic is fun to use and the sound. My goodness the SOUND!!! It's some of the best SFX I've heard, at least in this jam! It is so much fun to listen to! The puzzles were actually really well designed and took some thought. The last one was especially a brilliant puzzle, but was an odd difficulty spike from the levels before. The mechanic also felt unpredictable at times, especially with how it was hard to know if you were putting enough power into the shot or not, or if the angle was right. I would either recommend a more in depth shot indicator, or a way to rewind to your last shot so you can easily fiddle with it if need be. After all, I feel like this game could be helped by putting less of a focus on the precision and a greater focus on the strategy.
Overall, I really enjoyed this game! I think you could make this a full game and release it!
I love the art in this game! It's so cute!
Wow, this is a really great puzzle game!
I think having to pull off precice-ish throws kind of interferes with the thinking element of the game a bit. It's not so bad but I think it'd be nice to extend the indicator of where the soul is going to go. I guess that could be something to think about.
Also nice art style, it's very clean and cute. Also the particles on the lasers look really good. A simple background would be nice.
Hi Sakkaku,
really like the clean artstyle of your game, also the subtile tutorial is nice.
Great game, had fun until it got difficult :D