Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Manic MachineView game page

You show up for your first day of work. However, things quickly spiral out of control when everything starts to break.
Submitted by bennnperson (@DevBenSills)
Add to collection

Play game

Manic Machine's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#323.3574.333
Graphics#383.0984.000
Controls#422.7113.500
Overall#432.7303.524
Originality#442.7113.500
Fun#462.5823.333
Audio#462.4533.167
Accessibility#492.1952.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.3.2

Wildcards Used
N/A

Game Description
You show up to your first day of work. However, things spiral out of control when everything starts breaking.

Source

Maybe

Discord Username
Just Ben (Me)

Participation Level (GWJ Only)
It's my first time!

Participation Level across all Jams
This is my first jam!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Aye, it's alright.

There wasn't a need for all those buttons for crouching or running, as there wasn't a situation where I needed to crouch and no situation where I would not want to run. The hit detection on the problems were quite small, and I would get a bit frustrated when it didn't register a hit, even though I pointed very close to it. Finally, not sure if the ending opens after some time has passed or if I fix enough things, because if it's on a timer, there's not much room to improve once you get to the end.

Developer(+1)

For this jam, I used a personal game kit which already has crouching, and there wasn't a need to take it out. You're right about the running, but if I made the player move that fast without the sprint button, the player would feel unnaturally fast without the context that you're running. 

I did realize an alternative, and much better, method I could have used for the hitboxes, but sadly that was only after I had submitted it! I'm sorry about that! The hitboxes were on the particles themselves, but in hindsight, I realize it's not intuitive enough! I also didn't really intend for the game to be improvement based, more just a one and done thing, really. 

Thank you for your feedback! It's great to have more I can improve with the game!

Submitted

It is a simple, yet pretty fun, game, where you are just repairing something.

The only thing that bothered me was that the pipes just did never stop breaking. I had no time to do anything else. In the first round I did not even understood what the gear were for. I was to busy repairing the pipes. In the second round I understood it but when I did go repair the gears then the health of the machine just plummets down. Maybe you can balance it a bit, so you can also do other things.

Other than that this game looks pretty good. Great Job.

Developer

The game was designed from the beginning to be a more manic game with not much time to do everything else. The gears were thrown in to add variety, but without enough time, I couldn't make the gears easier to understand or more enjoyable to fix. You're comment has opened my mind to the thought that it doesn't matter what the intention is if I don't communicate it well enough. 

Thank you so much for the comment! I would love to go back and think critically about how I can alleviate the issue, whether that's taking the time to make it more fun, or if need be, just to take it out entirely. 

Fantastic, had an absolute giggle playing this I just wish there was more of it. Brilliant!

Developer

Yay!!! I'm so happy to hear! I was debating making it a more complete game after the jam. I guess if I get enough people who like it, maybe I will!

Submitted

I don't understand why this has had so few ratings so far - it's one of the best submissions I've seen on this jam!

Performance was a bit shaky on my machine (an older 13" MBP with eGPU) not sure why - might be worth tweaking to see what can boast the framerate

Developer

Thank you so much! I didn't expect much from it, so it's amazing to hear things like this! I'm so glad you enjoyed it!
And you're right! I could look into it to hopefully allow more people to play more enjoyably. Things will be improved hopefully when 4.0 releases.

It took me a while to figure out that the dot on the screen was what repairs things and not the end of the wrench! But otherwise this looks good!

Developer(+1)

You're right! I should've put in better feedback for that. And thank you! I'm glad you enjoyed it!