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Cave Raider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #36 | 2.727 | 4.273 |
Audio | #39 | 2.263 | 3.545 |
Fun | #41 | 1.857 | 2.909 |
Overall | #45 | 1.923 | 3.013 |
Controls | #46 | 1.857 | 2.909 |
Accessibility | #46 | 1.683 | 2.636 |
Theme | #47 | 1.393 | 2.182 |
Originality | #49 | 1.683 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
Inventory Limited
Game Description
Explore the cave to find your way out!
How does your game tie into the theme?
The map is symetric
Source(s)
N/A
Discord Username
ranyor
Participation Level (GWJ Only)
2
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Comments
impressive jam game! the graphics and audio were nice! the controls felt a little stiff, and/or some jumps in certain areas were a little difficult to time, but overall it was a fun experience from beginning to end. well done!
hi! i'm nearing the end of my ratings queue, and just noticed that this game isn't showing up in my queue. i think you might've listed your downloads not for specific OS, and the ratings queue uses that to select games for the queue? i tried changing my ratings-queue OS setting, but your game just doesn't appear on my list, and so i can't rate it. :(
That's odd. Well, I added the platform information now on the downloads
that was it! it now shows up in my ratings queue! hopefully that can get you a bit more ratings before the end of the voting period!
thank you for the warning
Shooting the enemies (with the recoil) was super satisfying! Pixel art is lovely too! :)
I see the levels are symmetric, didn't notice while playing only afterwards reading the description.
I'd also suggest to not make the doors automatically entered, as it was frustrating when I didn't want to enter them.
Thank You! Yeah, I think spent too much time making cartidges falling on the ground look cool, and left the troll doors to "fix later" and there was no "later", hahaha
Great fun. Unfortunantly I encountered some sort of bug that only allowed me to reset the room but I lost control of the character. Otherwise wonderfully executed game, hard to see the symmetry.
Oh that's a bummer! Probably took hit when changing rooms. The "auto" doors were more problematic than anticipated but the time was up and we needed a game to play! hahaha
That was it! I knew something triggered it just wasn't sure what. That's game jams for you.
cool game. couldn't get past the second room because I didn't have enough hp D:
It's nice!, I failed to see the theme but the game was fun as a game itself. I'd add a button to enter doors instead of doing it automatically, that's a bit annoying because of the shotgun recoil.
Hi! Glad you liked! Hahaha, yeah, about the theme I had to cut some corners and it became a little loose on the symmetry side. But the cave paths are in symmetry on both sides
You should extend it after the Jam, it looks like it could be a fun roguelike.