Thank You! Yeah, I think spent too much time making cartidges falling on the ground look cool, and left the troll doors to "fix later" and there was no "later", hahaha
Oh that's a bummer! Probably took hit when changing rooms. The "auto" doors were more problematic than anticipated but the time was up and we needed a game to play! hahaha
I took some time to realize that I could only take 2 pixels at a time. I just think that slowly shooting directly each duck was the best option to evict the duck creep
Hi! Glad you liked! Hahaha, yeah, about the theme I had to cut some corners and it became a little loose on the symmetry side. But the cave paths are in symmetry on both sides
The voice acting was a double surprise: It has one and was well done! Really liked the cyclic levels underground and all the shaders. The spaceship movement is a little tricky but manageable
The jump was a bit annoying, but made it to the end. The "friend" move too fast sometimes and force you to speed run the level probably not the way intended, hahaha. But it works