Not quite sure if I like this game. The idea of losing the controls and having to move to them feels really interesting and seems to be really well implemented. But in game... Maybe reduce the amount of enemies in the screen at the start? Could barely move around, with pieces flying away almost every second and unable to shoot anything down.
Play game
Dooms day robotic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #75 | 3.348 | 3.909 |
Graphics | #94 | 2.958 | 3.455 |
Audio | #131 | 2.024 | 2.364 |
Theme | #134 | 2.491 | 2.909 |
Overall | #137 | 2.402 | 2.805 |
Controls | #143 | 2.180 | 2.545 |
Fun | #147 | 2.102 | 2.455 |
Accessibility | #161 | 1.713 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
Plot twisted, I guess?
Game Description
A game where you have to assemble controller to control robot correctly
How does your game tie into the theme?
"Assemble the controller."
Source(s)
N/A
Discord Username(s)
triz#6979
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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