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Dream Glider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #3 | 4.179 | 4.179 |
Fun | #5 | 3.893 | 3.893 |
Accessibility | #11 | 3.429 | 3.429 |
Graphics | #12 | 4.036 | 4.036 |
Overall | #14 | 3.571 | 3.571 |
Audio | #32 | 3.357 | 3.357 |
Theme | #47 | 3.000 | 3.000 |
Originality | #48 | 3.107 | 3.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
Disassemble and Kaboom!
Game Description
Fly a plane in someone's dream to save them from their fears
How does your game tie into the theme?
The game is set in a person's dream, you have been connected to them to help defeat their worst fear, a bit like inception.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Nice game! I was skeptical that a 3d game would actually work in a browser, but it did extremely well. Loved the plane fights. Reminded me of a game I played long ago, "Hunt for the Red Baron". The auto-flying here meant I had to focus only on lateral movement. Still, this was hard enough. Couldn't complete the game end-to-end, but did complete each part. Nice touch to add the option of going directly to the boss battle. Good job overall!
Ok I played it again and finished the game. Confess I did roll spam as reported by folks here. But felt good to finish!
This is so cool! I love the sound effects and the models are all great. Your controls are intuitive and this is one of the best uses of the wildcards I've seen. You make me want to try out the 3d side of godot.
Thanks heaps! Godot really makes the transition to 3D quite easy, all the basics are the same, just with an extra dimension. The part i struggled with the most was 3D modelling (especially animations in blender) but asset forge has made that so much better for me, a programmer.