Game felt laggy and couldn't get the controls to feel responsive. I decided to run into the darkness and it was hard to see. Maybe there should be more lightning to assist me in seeing my surroundings. Seems it has potential to be a fun game if the game ran more smooth.
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Ryujin's Valor: The Last Shrine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #27 | 3.482 | 3.636 |
Audio | #39 | 2.698 | 2.818 |
Accessibility | #48 | 2.524 | 2.636 |
Theme | #49 | 2.872 | 3.000 |
Fun | #54 | 2.524 | 2.636 |
Overall | #55 | 2.624 | 2.740 |
Controls | #61 | 2.263 | 2.364 |
Originality | #66 | 2.002 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0
Wildcards Used
N/A
Game Description
Is an endless siege, in a rainy japanese environment
How does your game tie into the theme?
we aimed to have a chill game with rain effects, centered on defending a shrine
Source(s)
N/A
Discord Username(s)
Jcobb Unam
Participation Level (GWJ Only)
0
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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