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The Offering's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 3.692 | 3.692 |
Controls | #20 | 3.154 | 3.154 |
Audio | #21 | 3.231 | 3.231 |
Overall | #22 | 3.187 | 3.187 |
Graphics | #30 | 3.462 | 3.462 |
Theme | #38 | 3.308 | 3.308 |
Originality | #42 | 2.923 | 2.923 |
Accessibility | #46 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0.3
Wildcards Used
Textless
Game Description
Make an offering to the long forgotten shrine and bring rain back to the forest
How does your game tie into the theme?
In the shrine where the game takes place, the Aztec gods were once worshipped
Source(s)
https://github.com/iliys/The-Offering-Godot-Wild-Jam-58-
Discord Username(s)
Cranton#7900, cheesebaron259, iliys
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
This was a really fun game, I really enjoyed the puzzles and quite liked the artwork as well, the only problem was it took a little bit of time figuring out the controls. I could also be a little annoying when you died and went all the way back, but it was definitely really fun, the music and story were pretty cool too.
nice vibe, cool puzzles. A hint about the controls would have helped, often I did not know whether I could use an item or if it was rather a key. Quite some trial and error, but thats probably part of the experience here. Last but not least, the music was pretty catchy.
Great puzzles and a nice retro vibe! I really liked how many different mechanics there were. It was confusing at times when I was still figuring things out, but I think having the player learn by trial and error works for this type of game and I found it fun! Awesome work!
That one chest though lol
Awesome job! Great music, great art, genuinely well-made puzzles- you got a tremendous amount done in the time frame! You did a good job designing the individual puzzles mechanics to be intuitive without using any words, and that is very impressive.
If I had to nitpick anything (and I do lol), some of the sound effects could be mixed better. Things like going through doors or toggling the red/yellow switch are significantly louder than everything else and kind of distracting. But overall, this is fantastic!
very cool mysterious aesthetic! i enjoyed the puzzles.
bug: i accidentally got a light beam i could just walk around with when i got hit by an enemy while reflecting a beam with the shield. rendered all the puzzles meaningless lmao. still nice game!
Neat game! I liked how many different mechanics you guys have put in there. Was interesting to figure out how all the stuff works. Would have been better to know that I actually can hit those mirrors, I was moving around for like 5 minutes without knowing it. Would have liked some Audio Volume Bars because it was pretty high for me. Overall solid entry and I liked it!
Glad you liked it! Some things in the game are not quite intuitive, so yes, would be nice to have some kind of hint. The sounds were added in a hurry, probably will polish the game after vote