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Ratonera's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #18 | 3.455 | 3.455 |
Audio | #24 | 3.545 | 3.545 |
Theme | #27 | 4.000 | 4.000 |
Accessibility | #33 | 3.091 | 3.091 |
Overall | #40 | 3.299 | 3.299 |
Graphics | #58 | 3.091 | 3.091 |
Fun | #62 | 2.818 | 2.818 |
Originality | #68 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.3
Wildcards Used
Arch-Nemesis
Game Description
You play as a cat hunting mice in a lush green garden
How does your game tie into the theme?
You do a very "cats!" thing. And the mice really don't like it.
Source(s)
N/A
Discord Username(s)
njamster
Participation Level (GWJ Only)
1 (this is my first)
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Comments
Cool! loved the light on this one! The paw prints are a super nice addition!
Thanks! :) Yeah, the light gave me some serious headaches, because that all works a lil' differently in Godot 4 now. There's some minor issues with it still, but all in all I'd say it was very much worth the effort!
The cat movement was smooooooooooooooooooooooth
Haha, soooooooooooooooooooooo glad to hear that! I spent way more time than I should making the movement feel good. And way too little on making sure the actual game was fun to play, I'm afraid... Anyways, glad you enjoyed it! :)
Honestly it made the game stand out to me, it was well worth.
Neat game! The way the cat and the lighting followed the computer mouse and snaked around obstacles was really smooth, and matched well with the music. The movement actually overshadowed the actual capturing of the mice for me – more visual/audio feedback on that end might be more motivating.
Thanks! :) And perfectly fair feedback! I got a little carried away with making the movement feel right, haha. So in the end I had barely any time left to think about the actual gameplay – and one can definitely feel that! I'm happy there is a game for you to play at all! 😄
The controls are very nice, with text in different colors and subtitles, which makes the game even more enjoyable. However, the bushes look as if they were painted in Paint. Overall, it's a good game
Hahaha, appreciate the honesty! I drew the bushes as a placeholder quite early on, in like 2 minutes only using my mouse. Later I figured they were too small and scaled them up three times. And of course, in the end I simply ran out of time and didn't re-do them properly again... 😅
Huh, its difficult to try to catch mice and not running too much... but the controls work very well, and the field of view works in favor of the game idea.
Thanks! :) Yeah, the controls are a bit finicky still. We started a few days late, so I had no time to fine tune the thresholds once everything was in place. To be quite honest with you, I'm happy it's playable at all! ;D