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Jamón Yorch

39
Posts
5
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3
Following
A member registered Feb 02, 2020 · View creator page →

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Recent community posts

ugggggh I loved it but level 16 is just too much for me. Really really loved it though, nice job!

Wow! super solid entry, you have a very good foundation for a complete game here. if you ad swinging to the grapple-hook you can create some really cool puzzles. Nice job!

Is that a skeleton sweeping the floor?!? amazing!
art is neat, sounds are cool and i got preeeeety stressed in the last two levels. Amazing for only three hours!

I thought i had it, then i did not, and then i finally got it, and hey! it is pretty clever! level design can get better but this is amazing for 3 hours!

I think i messed up throwing the boxes out of bounds through the trailer. nonetheless super fun little game, more difficult than it seems

wow! this is like a demo of a full released game, looks polished and controls are cool. I want more levels!

I completed the game! yay! Nice entry, it worked perfect, maybe tweaking a little bit the speed of the moving platforms as the level progresses is something that could add more challenge to it.
Nice one!

As you said, this is a very very short experience. however, you have the mood set already, this can be an amazing point and click/ narrative experience. Cool art, cool music and a fireplace!

This is a great start! I'd say having multiple spawns at the same time may be cool becuase you can decide the one closer in order to be more "productive" .
Nice entry!

ok, piercing over 5+ enemies with just one arrow felt amazing! I want more levels!! Nice one!

I found a exploit for this, if you take the sheep the wolf is planning on taking, it just goes back without a sheep, so i was able to save all!.
apart form that, nice nice game, the "slow" effect was perfect for creating the rush to save the sheep and come back to the field.
Solid entry!

Nice little game! maybe a progress bar or somethign to check how much fuel is left may be convenient. Also Idk how this fits the theme but great for only 2.5 hours!

Nice one! even if this is simple you added a lot of juice to it! loved the animation on the meter score!

hectic, confusing at first and I don't know why but I spent way too much time playing this haha. Super fun!

Thanks!

Thanks! Yeah, that part of the movement was planned to go out, but i forgot hahaha. I've it already fixed it in a post jam update.

Thanks for the comment!

Amazing! Art and music are good and the ggameplay is super engaging! The only thing was that between floors sometimes it was hard knowing in wich tile i spawned. Other than that, super smooth experience!

Pretty cool concept! I'd just add alittle bit of coyote time to make jumps more forgiving, but amazing work!

This is amazing! Retrying is so easy that i was just hooked trying and trying again. Increible work!

Cool! loved the light on this one! The paw prints are a super nice addition!

Accidentally pounce'd myself into a car, multiple times. 10/10

short, yet suuuuper polished for a jam. Great job!

hey! the idea is there for sure! All of us i think suffered from overscoping, however you have the game feel already, this can be easily completed post-jam and feel like a full game. Nice job!

thanks! yeah, the repel was thought as a way of dispersing catts when there's a lot of them, time constraint made it not really useful, but it was the initial idea to have lots of cats per level

thanks a lot! Yeah, with the rush of the jam i forgot to conmect the signal that tells the game that the corresponding cat is secured... It is in my to-do for an after jam patch!

Again thanks for the comment!

Nice one! a little bit chaotic some times, missclicked a lot hah

Made it to day5 and then it was just too fast! I spent more time than i thought on this. well done! A little bit of music after jam would make it perfect!

Nice one! being your first game jam this is an amazing product! It is very much polished and i enjoyed it a lot! good job!!

Ok, this is amazing. Loved the twist with the fish on the boat thing and the mechanic of moving when reeling them. This is truly great. Winner game so far imho!

This is amazing in all senses!

Super clean game. Everything is smooth! i don't understand what changes between levels though. Nice entry!

Nice game! I don't see it fit the theme, but it was really nice to play!

5/5 This game is amazing, from the idea to the presentation. I'd love to see more!

Seems like a full released game! really love the "help" to the user at the beginning.

Wow! really good for a 48h game!

Very cool! I really like the little wiggle at the start to let you know what element you are controlling! Keep it up!

Thanks for the feedback! 

cool idea!!