Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LuminEscape(gwj64)View game page

GWJ64 entry
Submitted by Sheshire — 2 days, 41 minutes before the deadline
Add to collection

Play jam-game

LuminEscape(gwj64)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#214.0914.273
Controls#223.3953.545
Originality#323.5693.727
Overall#343.3073.455
Fun#413.0463.182
Audio#442.9593.091
Accessibility#452.7852.909
Graphics#453.3073.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
N/A

Game Description
Navigate shadows, gather coins, and escape the Lightsources in this short top-down 2D challenge.

How does your game tie into the theme?
it used the Godot Shadows for Vision Areas

Source(s)
N/A

Discord Username(s)
Sheshire

Participation Level (GWJ Only)
a few but first time submitted

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Wow, pretty cool and atmospheric game, the difficulty increase is pretty good and the concept works very well. It would be cool if it had more levels to expand on the idea.

(+1)

It's a good ol' fashion pac-man game. Simple and Competently made.

I'll admit, coding in AI is one of the most difficult parts of making a game, and you did well here.

You won't win top prize, but you did well here as a solodev. Come back in January, and you might get even further!

Submitted(+1)

Really nice game, i had a lot of fun

Submitted(+1)

Hey I like how it looks 3D and 2D at the same time, the coin pick up sound is very good, the enemies are a bit too quick for me. Good job!

Submitted (1 edit) (+1)

Interesting use of shadows to create the labyrinth! Had some trouble understanding the "electric" enemy behavior.