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Helios's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #36 | 3.195 | 3.500 |
Theme | #44 | 3.651 | 4.000 |
Fun | #45 | 2.921 | 3.200 |
Originality | #65 | 3.104 | 3.400 |
Accessibility | #65 | 2.465 | 2.700 |
Overall | #73 | 2.739 | 3.000 |
Graphics | #75 | 2.830 | 3.100 |
Audio | #110 | 1.004 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
N/A
Game Description
use your flashlight to survive in this top down FOV survival game
How does your game tie into the theme?
you need to ILLUMINATE the path ahead and also light kills demons
Source(s)
N/A
Discord Username(s)
estrec
Participation Level (GWJ Only)
5
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Comments
This is cool. I love the raycast lighting. Great concept. Nicely implemented.
Too bad there isn't just a little audio.Maybe something's wrong with my headphones.Thank you!
Nothing wrong with your headphones, the game does lack audio :). It didn't make the deadline this time, but I will definitely add it in the final version!
The raycast lighting was one of those "turn limitations into aesthetics" things, I needed light to be easy to recast through a portal and also able to damage an enemy, and had no clue how to do that quickly with built in lights :P.
I'm sorry for your unfortunate week.
Still, what you made in spite of that is competently done. The only question is that when this is your fifth jam, have you learned much?
We hope to see you again in January. I'm sure you'll be back, stronger than ever!
"learned much?" I find that bafflingly condescending. I don't think you should assume based on the number of jams someone worked on whether they learned through the process or not, I don't even think you have enough context to care either way, you are not a coach, you are not a friend, you really can't draw any conclussions because you don't really know anything about the other person.
But to answer your question: I have.
I love the "I'm sorry" when you die. Game has a great look!
Reminds me of Alan Wake. Music and sound really make a game enthralling. Try to find some time to do a little bit of that along the way next time. Keep it up and don't be sorry (regarding the ending). You're braver than most.
Reminded me of Lidar.exe, but it's really cool to see it in 2D. Nice job
Great concept. Needs sound and a little direction.
Fun nonetheless.
Loved the visual style, I hope you keep working on it after the jam