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A jam submission

The Longest NightView game page

Submission for Godot Wild Jam #64
Submitted by bigbluealien — 1 hour, 22 minutes before the deadline
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The Longest Night's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#543.3683.889
Fun#702.5022.889
Audio#782.4062.778
Originality#792.8873.333
Controls#792.5022.889
Overall#822.5712.968
Graphics#952.5022.889
Accessibility#1021.8282.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2

Wildcards Used
White-out/Freezing out

Game Description
Keep the fire burning, through the longest night

How does your game tie into the theme?
The aim of the game is to keep a fire burning through a cold winters night, as the fire dwindles the light of the fire reduces, as more fuel is added it will illuminate the surroundings

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
0

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Comments

Submitted(+1)

Very interesting concept - gives me Oregon Trail vibes. I would've loved it if it was less ui-intensive and more immersive, for example if I could actually see my party members around the campfire, etc, but it's pretty cool for a jam. I agree with what ZX said -- it was hard to find the right balance.

Submitted(+1)

Nice game beat it in relaxed dificulty,the sfx are very good and the buttons are easy to understand, my favorite event was the beast, good job!

(+1)

I played on normal difficulty. It's a mix between "60 seconds" and "Frostpunk".

Hunting parties must be out and about constantly, or you won't have enough firewood to make it any further. At the same time, if not enough able bodies are at home, you simply can't throw firewood fast enough. I could not find this balance in my attempt.

What you have here is competently executed and difficult. Sadly, I don't find it fun enough to struggle through it, and I must move on. You are a contender, though, make no mistake.

Developer

Thanks for the feedback, Frostpunk was definitly in my thoughts when I came up with the idea.

I feel what I managd to make is the core mechanic, but I'll need to add some more engagement, and with more variety in what to do the constant cycle of fuel and forrage can be toned down a bit

Submitted(+1)

Really Nice game!

It heckin Windy

Submitted(+1)

great job - a nice chill management game that was really engaging! I enjoyed playing!

Submitted(+1)

accidently left my feedback on the frontpage, sry.

Again, congrats on the prototype

Submitted(+1)

Fun! High-tension and engaging