The first manequim encounter almost killed me(in real life), the scariest game for me so far, I couldnt get passed level 6, I feel like in every dead end you got there should be a rat to compensate, the first time in the bigger maps I would just spend all the blood in dead ends, the red carpets helps in the navigation, good sfx also, especially the manequim walking... Good job!
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Blood Powered Flashlight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 4.438 | 4.438 |
Accessibility | #26 | 3.000 | 3.000 |
Overall | #29 | 3.339 | 3.339 |
Graphics | #32 | 3.563 | 3.563 |
Originality | #33 | 3.563 | 3.563 |
Controls | #37 | 3.188 | 3.188 |
Audio | #38 | 3.063 | 3.063 |
Fun | #65 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4.2
Wildcards Used
Blood is Fuel
Game Description
Power your flashlight with blood to escape and survive from mysterious entities
How does your game tie into the theme?
In this game, you use a flashlight to illuminate parts of the game to see. The flashlight is also used as protection from some entities.
Source(s)
N/A
Discord Username(s)
floofy_emrlin
Participation Level (GWJ Only)
This is my first Godot Wild Jam, and I would love to join more
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