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Overwhelm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #158 | 0.913 | 1.250 |
Audio | #158 | 0.730 | 1.000 |
Accessibility | #158 | 0.730 | 1.000 |
Originality | #158 | 0.913 | 1.250 |
Graphics | #158 | 0.822 | 1.125 |
Fun | #158 | 0.730 | 1.000 |
Controls | #158 | 0.730 | 1.000 |
Overall | #158 | 0.796 | 1.089 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Unspoken Stories
Game Description
You're a science experiment and there's a noisy, annoying machine you should destroy.
How does your game tie into the theme?
Portrays sensory overload & involves overloading a reactor as its goal.
Source(s)
N/A
Discord Username(s)
Gifthammer, Muroi
Participation Level (GWJ Only)
4
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Comments
I like the addition of the game design document on the main scene! It’s great to see the concept fleshed out before diving into the project itself. I can see the idea shining through, and would love to see if you continue this project with your friend once the jam opens back up for updates!
I have heard your story via the game description, and I empathize with your situation.
Godot has been a wondrous thing to learn, and even though things didn't work out this time, your mentorship may still be of value. Asymmetrical workflow will allow you to solve your problems. Github and Trello are tools you can use to achieve this.
That said, it is a sad time that you aren't able to assist your partner directly.
I downloaded the WIndows version and tried playing the web version. What do I do when the game starts? Seems like it just freezes.
Hey, had a quick look at the plans and I think the idea of having to make it to the reactor which each character is a really cool and original idea.
As of right now though it seems the control's wouldn't work on both the HTML version and "exe" :(
Would love to try what you have though if that gets fixed!