Wow, absolutely love the art in this. It really has some great charm!!
Like the comment below I also did have some issues with controls idk how long I used the fan for LOL. Although , once I figured out that though everything clicked and it was great fun. Super original and cool concept.
Awesome work!!
faatiz
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haha super appreciate the compliments and feedback Sat_Less!
100% agreed that we might have missed the mark a bit with difficulty a bit on this. Since it was our first project we sort of aimed for around what we are comfortable with. This turned out to be a learning lesson this jam though since obviously we would be much more used to it. :(
Thanks for taking the time to play!! <3
thanks!!! we are quite happy with what we were able to pull together - it was definitely a stressful time but a fun one! (Definitely going to be doing more and starting earlier next time LOL)
It's funny, the idea of having different minigames was actually intended to be included but it had to be scrapped for sake of time.
These are some great ideas though which I will definitely be adding to our idea document, super grateful for your feedback. You seem to have a good eye for mechanic design!
Aw, thanks so much for playing, woona!
it was actually everyone on our teams first time ever time making a "full game" so to speak. (Besides one of us doing some modding work) So I really appreciate the kind words.
Agreed on the gameplay. I know it generic to say in a game jam, but I definitely wish we had more time to give it a bit more substance - starting 4 days late didn't help 😭.
I think we might look to expand it a bit after the jam, so I would love to hear your thoughts then :)
Thank you so much for playing and leaving your feedback, it means a lot. I hope you have a great rest of your day!
Hey sorry for not replying to the comment, for some reason I thought I did but I guess I didn't lol :(
Thanks so much for the kind words.
It's funny you say that because we ended up actually tuning the difficultly down significantly right before release but obviously not enough :(( we also had a bug within the first 4 hours of release that made the game basically impossible as well - not sure when you downloaded )
Overall though I really appreciate the feedback and wanna say thank you so much for giving the game a shot and playing - I hope you have a wonderful day! :)
Aw thanks!
I agree 100%, like I mentioned in the below comment we started this jam quite late so time was a big issue. I think if we are to update this after the jam we would 100% focus on getting in more horror elements. It really was the direction we were trying to push the project but in the end a lot of the cool ideas had to get scrapped :(
I really appreciate you taking the time to give the game a shot and leave feedback though - means a lot <3
As many folk's have said before me, the audio in this game is wonderful I really enjoyed my experience with it.
Not sure if a bug, or maybe a PEBCAK but was the the task on the computer in the first room supposed to be that hard ? (Constantly drifting to the right?)
All in all though, excellent job on the project.
Cool stuff, I really like the graphical aesthetic you went for + the monster is pretty creepy lol
Was a bit buggy on my machine with the intro but I assume it was because of my res - (2560x1440p)
Basically it seemed like only a corner of the screen was darkened when I reached the door.
Would love to see this polished up a bit - nonetheless it was a nice experience!
WOW, art style in this is beautiful. Reminds me of some kids books from my childhood.
Overall though, gameplay is fun and I do feel overwhelmed / overloaded having so many people waiting. I do wish it was overall a bit faster but I feel the slowness does kinda add to that overwhelmed feeling.
Great job!
Super cool, I always love seeing people making puzzle games.
Like the comment below I was very very confused on what button's to press. You mentioned a popup but I ended up initially failing the second level due to still not knowing, maybe I missed something.
Clicked once I figured out the buttons though. Cool entry!
Really appreciate it!
We initially wanted to do more but like you said time is hard :( - If we do update after the jam that may very well be the direction we go.
Also we tried the web export but it seems it was quite tricky to "capture" the mouse so we scrapped it, again, due to lack of experience in godot and time. I would have loved to get it working in the web though!
Thank you so much for playing :)
Wow excellent capturing of the theme here, I definitely felt overloaded while playing it lol.
I also very much enjoyed the art style and sound. Very fun game.
Like other commentators have said, the controls are a little rough with a mouse. I would love to see an expanded version with those controls fixed :)