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[UNFINISHED] ScrapBot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #122 | 2.368 | 2.900 |
Controls | #132 | 2.041 | 2.500 |
Originality | #137 | 2.041 | 2.500 |
Accessibility | #140 | 1.715 | 2.100 |
Audio | #144 | 0.980 | 1.200 |
Overall | #148 | 1.715 | 2.100 |
Fun | #149 | 1.388 | 1.700 |
Theme | #149 | 1.470 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
N/A
Game Description
I definitely didn't finish the gameplay but I wanted to submit what I had. The game is about a bot being sent into abandoned facilities to collect scrap while managing their inventory and limited time.
How does your game tie into the theme?
Its not 100% implemented, but the items you pick up would add to your pack load would slow you down if you picked up too much, making it harder to escape the enemy.
Source(s)
N/A
Discord Username(s)
Svedek
Participation Level (GWJ Only)
1
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Comments
Feels really good, would like the see a full game
Some good potential here actually. Would be good if you had to navigate the facility while paying attention to where the monster was, but he would be constrained by the lines across the map. Would be quite interesting if there were gameplay segments where you *had* to go through an area with the lines. Kind of like walking through a spider web :D
It’s nice to see you contribute what you had started, even if it’s unfinished. It’s good to see what can be done even when it’s an incomplete entry. I like the art style and can see some of the concept that was there. Thanks for sharing!
This is a cool concept! I hope you decide to continue working on it
Nice. I'm glad that you submitted it, even it's not finished! I think that there just was no time left. Good luck next time!
I really like the animation of the monster. With some sound effects and creepy music, this game would be intense because I wouldn't want anything to happen to the little Wall-E type character.
Even though it's unfinished, the concept itself is cool. The art is charming. And, while unintentional, I did think it was fun that the monster latched onto the player character and traveled around with him while picking objects up LOL.