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Void Thru Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #121 | 2.475 | 3.500 |
Graphics | #133 | 2.711 | 3.833 |
Originality | #142 | 2.593 | 3.667 |
Audio | #146 | 2.121 | 3.000 |
Theme | #148 | 2.475 | 3.500 |
Overall | #150 | 2.357 | 3.333 |
Controls | #157 | 2.121 | 3.000 |
Fun | #163 | 2.003 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.1
Wildcards Used
None
Game Description
The game is a very short demo (mostly concept) where the player controls himself in first person and must bring requested handmade dishes to the void portal to progress.
How does your game tie into the theme?
The player is enslaved to deliver dishes to the void
Source(s)
No, unless it brings complications to which I'm happy to converse.
Discord Username(s)
Poupado & Toino
Participation Level (GWJ Only)
1
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Comments
This is the very cool concept, if it was fleshed out a bit more I think it could be really fun. The aesthetics are nice and there's a good hook. That twist at the end was great too. I'd definitely like to an update after the jam's over.
Thanks for the awesome feedback!!
Well done :)
Thanks for the feedback!
i didn't expect this to be a cooking game lol. the idea of a horror-themed cooking game is interesting. i love the visuals, especially the effect on the camera. It does need a meatier core game loop as it's very simple right now. Still, this could easily be expanded into a really cool game. nice work!
Thanks for the feedback!
Thank you, we appreciate it, we indeed may have overscoped this, oops, but on the upside I think we have an interesting concept to build on that we can work on after the jam.
is such a cool concept, however I felt no real urgency/ incentive to feed the void.
Thanks for the feedback!