I knew reading ancient Greek mythology as a child would someday reward itself. Because I got 17 out of 20. The graphics are simple yet elegantly drawn.
I felt omnipotent when I was moving Cronus and Zeus around with my cursor.
Criteria | Rank | Score* | Raw Score |
Audio | #143 | 2.182 | 2.857 |
Accessibility | #149 | 2.073 | 2.714 |
Originality | #154 | 2.291 | 3.000 |
Theme | #155 | 2.510 | 3.286 |
Overall | #163 | 2.073 | 2.714 |
Fun | #165 | 1.746 | 2.286 |
Controls | #170 | 1.746 | 2.286 |
Graphics | #180 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
1,2,3
Game Description
Unravel Greek Mythology in this logic puzzle
How does your game tie into the theme?
You unravel the story behind Greek Mythology as you play, with it's many twists and turns
Source(s)
no
Discord Username(s)
vincecreates
Participation Level (GWJ Only)
3
The game has reached its target audience haha !
It’s my first try at making an educational game in a jam, to get some feedback on how I come up with them, and it seems you understood this (at least unintentionally).
I try to make it where you learn more about the subject as you get better at the game, which I hope I accomplished somewhat.
It feels you also got something that I specifically didn’t mention anywhere, you are the one God controlling all of these, the OmniGod haha! I tried to make the ambience very “godlike” , so it feels powerful to play around with all these Greek gods, so it’s fun to see you felt omnipotent moving Cronus and Zeus around.
Thanks for playing and sharing your thoughts!
PS : I don’t know if you noticed, but if you have an android, I exported it to apk so you can play it on your phone (I designed the game around mobile use)
As for 0.0.1v it's fine. So I was playing on PC, and the controls felt quite meh. The camera was quickly moving from one side to another, and the buttons didn't always work. Other than that, there's no explanation, I'm not going be a monkey typing shakespare, no. I won't spend a year trying to figure out which combinations give what. And most combinations give nothing, they just destroy one of the elements and that's it. You have to create them again. For nothing.
I appreciated the ability to turn off sound and music. Also, the fog effects are cool. Other than that, no explanation, no story, just random buzz words that you combine and they annihilate or don't annigilate, but that's it.
Thanks for your feedback !
It’s a first try at making an educational video game in a jam, where you learn about the subject by getting better at the game.
I totally get how it might not be for everyone tho, and can also be improved on (like a hint system, or family tree that shows you the ones you already unlocked and how you unlocked them…), but I did have limited time, only starting on Tuesday and developing it for Android due on Sunday.
This is also why I didn’t find time to improve the quality of life on the camera controls etc, since I decided to dedicate more time on sound design/music this jam, because that’s something I really lacked in the past jams, but I’m pretty happy with the sound atmosphere.
I had a lot of fun learning about the subject to make the game, and hope some can learn about the subject in a fun way now !
Thanks for playing the game and sharing your thoughts on it, I hope you got something out of the experience !
To be totally honest, I couldn't get through this. I chock it up to my lack of remembering diddly about Greek mythology. It has been a long time since I was in school, to be fair XD. I can see what you were going for, but without some sort of guidance or hint system, I didn't make it far at all in combining all of these. Any further efforts on my part would have been a pure guessing game, and I just don't have a great time with that.
I appreciate where you were headed with this, and I'm sure there's folks that'll dig right into unravelling it, but without some sort of in-game story to go off (even just an "exposition page" that tells the history in a few paragraphs) I can't make progress unless I do some deeeep studying. Still, it's all functional, and the vibe of the game is something that could be built on for sure. BGM is on point too, perfect for the vibe. Thanks for giving us a game to play!
Thanks for the very detailed feedback!
It is supposed to be a first try at an educational game in a Jam, so I’m going to take most of your feedback as a win. (This should be a lot more fun to learn about Greek mythology than to go back to school haha)
I sure had a lot of research to do about the subject to make this game, so I totally understand not being able to complete it without a good background in Greek mythology.
My thinking is : you learn about a subject by getting better at a game, by trial and error.
I wanted to implement a “sandbox” mode tho, where you just play around without a timer and counter, to discover all the possibilities without pressure, but no time unfortunately.
A family tree that gets drawn with the gods you already unlocked was also an idea, but that would have taken even more time :(
I really appreciate the BGM being acknowledged, since the past jams I was disappointed about the time dedicated to sound design, so wanted to try and actually make something interesting this time with sound design, which I had a lot of fun with !
Thanks for playing and sharing your thoughts !
Nice job! The music was very atmospheric and I liked the simplicity of the controls. The collisions were sometimes a little finicky though and the game play quickly felt like gambling.
Thanks for the critical feedback!
The gameplay can definitely use some quality of life improvements, just not enough time since I started on Tuesday.
The “gambling” part is intentional tho (although I’d call it trial and error haha), since it’s my first attempt at making an educational game for a jam (my dream is to make educational video games).
My mindset is “learn a subject as you get better at a game”.
Thanks for trying it out and telling me what you think !
Solid submission! It was fun to test my basic memory of greek myth and worked well on pc. I tried it on mobile but had some issues with the game not popping up with the 2 options when the icons were on top of one another. This typically fixed itself by moving the icons around a few times.
Thanks for the feedback!
Yeah, the options appear with the area entered and exited signals, which makes them not appear if two icons’s areas were already on top of each other when you press it, so you have to move it away and back.
It’s not a bug, it’s just bad implementation on my part haha. (Basically jam code that worked enough so I left it, but it was on my list on things to make quality of life better, just no time :) )
Thanks for the kind words !
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