Love the aesthetics; the retro 3D look and the sound design really popped out for me
Play game
The Widow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 3.786 | 3.786 |
Accessibility | #24 | 3.357 | 3.357 |
Theme | #42 | 3.786 | 3.786 |
Originality | #49 | 3.571 | 3.571 |
Overall | #51 | 3.398 | 3.398 |
Graphics | #53 | 3.643 | 3.643 |
Controls | #87 | 2.929 | 2.929 |
Fun | #101 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2.stable.official
Wildcards Used
Transfer Takeover, Actions Have Consequences
Game Description
Spooky game where you're trapped with a Balinese witch.
How does your game tie into the theme?
It's Balinese architecture with a Balinese witch! Wildcards:: TT: spacebar switches characters, AHC: your previous avatars' remains can help
Source(s)
n.a.
Discord Username(s)
remco & Londolan
Participation Level (GWJ Only)
Londalan: 2nd, remco: 2nd
Comments
Very interesting game. I think the game may be easier to figure out than the tutorial due to there being more going on with the levels.
(hopefully it's not because of unintended reasons, like the monsters glitching sometimes in the real one).
Though aspects from the tutorial like the text explanation I felt were pretty effective in helping me to understand how to play it.
The generation of levels randomly and the in depth mechanic is very impressive! Nice job on it! I think this is probably one of my favorite submissions!
Ahhh... I'm not too fond of the horror genre... It was scary, means it's good, no? lol
But really, nicely done. I liked the audio and the art style:)
Absolutely loved the pixelated look and sound design! I also think you've nailed `actions have consequences` card. Great job!
You nailed the atmosphere here - the witch made me jump a couple times! I was able to beat the tutorial though I thought the game crashed when I was just kicked back to the main menu the first time. I didn鈥檛 manage to get through the temple level though I liked the maze of it - the witch found my spawn and the rest of my guys were goners. I really liked how smooth it was to switch characters. Great entry, thoroughly spooky and I liked the Balinese witch.
Red tiles got me the first time aswell lol. A bit confusing at first but the number in the corner helped me understand quickly, the loose music is a bit high to me compared to the other sounds but overall its well made !
Cool game with nice atmosphere. I really like the character switching animations and sounds . All the enemies seem to camp around in one spot making it pretty hard to beat tho and the tiles were a lil too dark to see. Nice submission!
The level design was kind of confusing for me partly because of the game being so dark. On my second try the enemies happened to camp the entry point after my first death so then all my troops were doomed. Atmosphere was cool though!
This is some fantastic sound design and atmosphere, especially the tiles, the red one made me jump out of my seat a couple of times. I like that you force the player to risk attracting the witches for the sake of finding the gold ones, keeps that constant feeling of them as a threat. I was able to win on my 2nd attempt, 3rd playthrough I had a bit of a funny situation where the enemies kept camping the spawn and I had to juke them (I failed at it lol)
If I were to suggest one thing, having the option to move with WASD or the arrow keys would've been cool but that's just me nitpicking.
Awesome work!
Your game looks promissing, but I don't understand how to play it. I lost somehow motivation because I got no positive feedback from the game. I'll watch out a for playthrough. Maybe someone else is more patient and I could watch it. :-)
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