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Badang's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #156 | 2.291 | 3.000 |
Controls | #170 | 1.746 | 2.286 |
Theme | #173 | 2.073 | 2.714 |
Accessibility | #186 | 1.418 | 1.857 |
Overall | #189 | 1.590 | 2.082 |
Originality | #192 | 1.637 | 2.143 |
Fun | #193 | 1.200 | 1.571 |
Audio | #195 | 0.764 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
None
Game Description
Badang
How does your game tie into the theme?
Incorporates the character of South East Asia folklore
Source(s)
No
Discord Username(s)
.warwal
Participation Level (GWJ Only)
1
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Comments
It’s a good start, keep at it!
I like the monochromatic color palette.
However, the game is seemingly very hard! There are a lot of enemies, and they move quite fast, and the attack animation is pretty long, so you get submerged instantly. The only way I managed to survive was by exploiting what seems to be a bug: moving cancels the attack animation so you can attack again instantly. If that is intended, it should be made more clear I think!
Wishing you the best on your gamedev journey!
I might just be bad at this type of game, but it felt unfair how quickly you die. Maybe if the enemies collided with each other you wouldn't have 4 hit you all at the same time? Or a buffer time where you can't be hit within a certain timeframe after being hit? I liked the art
Wah, susah sekali, mas. Bajunya si lakinya memang bagus dan istimewa.