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Wild Jam 70's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #162 | 2.239 | 3.167 |
Theme | #185 | 1.886 | 2.667 |
Originality | #189 | 1.650 | 2.333 |
Fun | #194 | 1.179 | 1.667 |
Accessibility | #196 | 1.061 | 1.500 |
Overall | #198 | 1.381 | 1.952 |
Audio | #198 | 0.707 | 1.000 |
Controls | #199 | 0.943 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
Transfer Takeover
Game Description
Defend yourself through waves of enemies
How does your game tie into the theme?
Players choose between different folklore characters to play as
Source(s)
No
Discord Username(s)
theonlyark, bantonio, r. Lettuce, smol gremlin
Participation Level (GWJ Only)
1
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Comments
I just played the game, and it has some nice concepts however I wasn't able to attack with my selected character. And also, I can spawn multiple of my chosen characters and get a game over screen almost immediately. Not a bad game overall though. And as a side note, to the people confused about getting past the main menu, press the Enter key.
I also cannot seem to progress beyond the main menu, in either the browser or windows version. The buttons are "clickable", but they don't seem to do anything. Maybe I missed something?
Unfortunately, I found the UI very confusing. E.g. the menu options look like they get pressed but only work with Enter. Additionally none of the abilities are explained or some of the graphics seem broken so it is hard to figure out what the abilities do. With these tweaks, you could reach so many more people with your game.
Alas, couldn’t get past the title screen. Maybe it’s not too late to submit a ticket at Discord for a game breaking bug?