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MirrorTwins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #55 | 3.444 | 3.667 |
Controls | #67 | 2.568 | 2.733 |
Audio | #75 | 2.192 | 2.333 |
Graphics | #77 | 2.317 | 2.467 |
Overall | #77 | 2.469 | 2.629 |
Accessibilty | #78 | 2.129 | 2.267 |
Fun | #81 | 2.317 | 2.467 |
Originality | #90 | 2.317 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
Would you be able to help survive the knight and his reflection?
How does your game tie into the theme?
In the game, you control both a knight and its shadow at the same time
Source(s)
https://github.com/javiermoralesdev/mirrortwins
Discord Username(s)
jmdev06
Participation Level (GWJ Only)
2 (including this one)
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Comments
I enjoyed it! It took me a bit to get used to the controls, but controller support was appreciated and the chosen controls seem intuitive if I stop switching which one I want to move/freeze mentally. The choice of background seemed a little odd, it was blurry and didn't really match the art style in my opinion. But overall, good work!
Great game, even though I thought that the sound design was pretty weird, by which I don’t mean bad necessarily, as the music was pretty nice, but the pickup sound was pretty simple and out of place. The lack of sound for freezing one or dying made it feel that way. Graphics and gameplay are great and feel smooth and integrated well. Overall a good game especially for 9 days.
really fun! definitely fit the theme very well, and impressive for a solo project. surprising amount of polish, controls were responsive, and didn't encounter any bugs on my playthrough. had a bit of a hard time getting used to freezing the player and his shadow but i got the hang of it after a few tries. well done!