Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LupineView game page

Made for Godot Wild Jam #77
Submitted by LuciusFallen — 1 hour, 22 minutes before the deadline
Add to collection

Play game

Lupine's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#593.1753.667
Originality#603.3683.889
Graphics#653.5604.111
Overall#733.0653.540
Fun#762.9833.444
Audio#822.9833.444
Theme#952.8873.333
Accessibilty#1002.5022.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot 4.3

Wildcards Used
N/A

Game Description
You play as a werewolf hunter who is turning into a werewolf. Stop it or accept your fate.

How does your game tie into the theme?
A supernatural metamorphosis becoming a werewolf. Also an emotional metamorphosis if you decide to show mercy.

Source(s)
N/A

Discord Username(s)
Lucius, MadiSings, N/A

Participation Level (GWJ Only)
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

Hey sorry I can’t make a third stream session. Receiving my new PC parts earlier than expected fucked up my schedule.

Notes while playing:

Nice-looking pixel art and I liked the screenshake during the dialogue (a bit too intense however)

Got distracted while trying out the controls initially, took me a while to understand I can scroll to the left because I forgot the initial dialogue. Probably a me-thing 😅 Could make the path bit more obvious in any case.

Good music & ambience sounds, eerie. Combat music was alright but not as good imo.

Nice that you have both keyboard-only and mouse controls.

Took me a while to understand I needed to reach the right end of the screen for the combat. At first I was collecting the bullets and getting hit a few times, then I collected them all and nothing happened, then I noticed the goal flag. Difficulty a bit too high for the first time you encounter the mechanic imo, and the goal flag could be more visible.

Could put an incentive for completing the minigame faster, e.g. a damage multiplier based on time spent, or a timer where it skips your turn. Is there specific game(s) that inspired this combat mechanic?

In the end SPOILER I chose to become a Werewolf to have a happy ending with my hairy wife (idk if I interpreted the story right).

Overall reminds me of Undertale + Tetris for the fighting, and Airdorf’s games (I suppose you know about them?). Didn’t get a spooked feeling but I’m pretty desensitized to it I think.

Great entry, just the theme wasn’t too present in the game itself; more just a flavor of the story. But I really liked the combat gameplay idea. That’s what I like to see in jam games, gameplay creativity, as well as tying the theme as much as possible in all aspects.

Submitted(+1)

Had a fun time playing it, cool story, gotta play more jam games but might come back to see the result of the other choices

Submitted(+1)

Really cool concept! The combat took a second to understand, but it makes sense. The art is phenomenal

Developer

I know right! I was hoping to embed a tutorial sequence or maybe have flashing arrows to show what to do, but just ran out of time and preferred a finished storyline compared w/ a slight learning curve than to do it otherwise. I'm glad you enjoyed the game and look forward to continue on this project after the Jam :D

Submitted(+1)

Awesome, complete experience, and with a branching story too! You've built a nice framework for more games of this kind. 

I did not expect the combat sequence, but after a few fails I figured out what I needed to do. And the artwork there is amazing, although it was difficult to focus on it while dodging :)

Love the atmosphere, especially the beginning is very immersive.

Developer(+1)

Thanks so much! This was such a fun experience to make this game. Me and my friends wanted to do so much more with the game but had a lot of time constraints, I hope to expand the game's story and combat after the Jam :D

I'm really glad you enjoyed it and I'll pass the message onto the rest of the team!

Submitted(+2)

Hi!! The art in this game is superb! I really like their sprites in the combat scene. Its also funny that Joseph has a wolf on his back lol. 

Developer

Thank you!! The combat art is so GOOD!! The artist was like "Yeah, it's my first time doing pixel art", and she knocked it out of the park! I remember pitching the wolf on Joseph's jacket and the entire team laughing at the irony too, so glad that at least one player enjoyed it too :D