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Boing Hole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #14 | 3.151 | 3.385 |
Audio | #14 | 2.864 | 3.077 |
Theme | #15 | 3.366 | 3.615 |
Overall | #19 | 2.781 | 2.987 |
Fun | #20 | 2.363 | 2.538 |
Controls | #21 | 2.578 | 2.769 |
Graphics | #23 | 2.363 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2
Source
yes
Game Description
Circular Pong!
Controls
right and left keyboard buttons, or touch/mouse the wheelie
Participation Level
first
Comments
Cool idea. I wasn't sure if I was supposed to be reading the words and choosing which ones to block and which to let through. In any case, the way they rotated, I wasn't really able to read them. So I just tried to block everything.
Interesting word choices. Glad I was finally able to get this one to work!. Would be nice to have a little more space to see the words appear on screen before they reach the black hole, sometimes it was impossible to block them if the paddle was on the opposite side of the black hole when they appeared. Cool concept!
Delightfully strange. While the game in itself is quite basic, the way it use words is oretty interesting. I couldn't read a lot of them, so I'm not sure if there is reakky a narrative… But it still evocates some an abstract idea, of concepts being swallowed through time, by a growing emptiness. It's nice to see the theme used in a metaphoric way. The sound design is also a bit nice on top of that.
Unfortunately it is quite short, and not so exciting to play. But it succeeds to surprise nonetheless. Good job!
Got it working on Windows now. I did not particularly like it sadly, but the audio was ok. The controls are a bit annoying to be honest. The mouse button in left corner works a bit better then keyboard because with the keyboard you have to stop moving it for it to actually detect hits with the words. Good luck to the three of you on your next project!
If you're having trouble exporting, post the source so we can try the game inside godot.
I get this error: "Could not load game data at path '.'. Is the .pck file missing?
But I see there's a .pck file in the zip, so I don't know what's wrong.
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