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In Sync's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
User experience - How well was the user interaction implemented. | #20 | 2.452 | 3.143 |
Audio - Did the entry make good use of audio? | #21 | 2.675 | 3.429 |
Fun factor - How much fun was the entry to play. | #22 | 2.341 | 3.000 |
Originality - How original was the entry. | #22 | 2.786 | 3.571 |
Overall | #23 | 2.303 | 2.952 |
Haptics - Did the entry make good use of haptics? | #24 | 1.337 | 1.714 |
Theme incorporation - How well did the entry fit the theme. | #24 | 2.229 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- For a first, this was a good effort, hope you will continue learning and next jam you'll do well.
- I like the concept of the visual experience for the sounds.
Godot version used
4.3.beta2
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Comments
Very cool concept! Watching visualizations along with music is very mesmerizing (and relaxing!) on its own, so making those visualizations happen all around you in VR, _and_ being in response to your own actions - wonderful idea. Congrats on getting as much done as you did within the jam timeframe! I know you didn't manage to complete your whole vision, but what you have works quite well, and does show that the concept has potential :-)
A fellow music entry, we should have collaborated! :) I love the idea of the environment reacting to the instruments, your vision for it sounded great. This is my first game jam and even though it's probably better to stick with things you know in a limited timeframe, I was super happy when I got some things working. It can be a learning and problem solving exercise, and what you learn can be applied in the future :)