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liquid8d

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A member registered May 05, 2023 · View creator page →

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Hey, this was fun, loved the camera setup. The filters were great, I was hoping they were needed to find certain items. I played on Quest so not sure if those were saved like the site mentions for Windows.

That white godot plushie. :)

Thanks, David! Yeah, I would say the experience is lacking to create decent music :) I wish I skipped full hand tracking, I switched that on at the end with less testing. It's nice to have multiple points for hands but it's not quite there and also hurts the controller experience, with an exception for drums. I probably should have stuck with just a regular Poke / 'one finger' option. Think I will add options in there for it later.

A fellow music entry, we should have collaborated! :) I love the idea of the environment reacting to the instruments, your vision for it sounded great. This is my first game jam and even though it's probably better to stick with things you know in a limited timeframe, I was super happy when I got some things working. It can be a learning and problem solving exercise, and what you learn can be applied in the future :)

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It looks like there was an issue where the viewport for instrument UI is displaying keyboard for guitar, only when the app is installed on the headset (Quest 2 here). I'm not sure if it's some bug with viewport in 3d, or I made a last minute change that broke it. Sorry about that! I'll have to look into it and will update when/if we are allowed to.