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A jam submission

TemporsView game page

Defend the world from ships using the mouse and bullets
Submitted by Swarnim Arun (@swarnimarun) — 1 hour, 21 minutes before the deadline
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Tempors's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics and Sound#23.9523.952
Gameplay#33.5243.524
Overall#43.6673.667
Theme interpretation#143.5243.524

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code
https://github.com/swarnimarun/godot-jam-2018

First Godot game

No

You already had experience with Godot

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Comments

(+1)

Simple looking yet challenging game. I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)

Submitted
Deleted 2 years ago
Developer

If you are overheating then go towards the place where you think enemies are spawned there are white shapes there get one and it should make your gun make the temperature cool down rather than heat up. And when freezing you can do the same but get the black one it will make you heat up now.
Probably should have made it more clear but was in a hurry for the jam.

(+1)

Please win!

Developer

Will try my best.

Submitted(+1)

Loved it! it gave me some Luftrausers vives. I hope you keep working on the idea, would love to see more variation on the enemies :)

Developer

Planning to do a CSharp port of it and then I will work on some feature ideas I have stored up.
I had planned a much bigger game(10x or more) but due to an electricity outage on the last day and procrastination on the first two days I was only able to complete this much.

Submitted

A good entry! Also impressive that you managed to squeeze in configuration settings. But the mouse control is not particularly easy on a windowed game. I kept having to go back to the window because of accidentally clicking outside it. Would it be possible to have a full screen version?

Developer (1 edit)

F11 for Full Screen. Nobody cares to read the description of the Game It seems.

Submitted(+1)

Hi! I tried it again with F11 and it is much better. So here are 3 suggestions:

1. Include F11 instructions somewhere very clear in the game

2. When switching to full screen mode, it is probably a good idea to keep the scaling. Otherwise the visible areas in window mode and fullscreen mode will be different

3. Add some flocking mechanism to the enemies. Otherwise they just cump together,as in the screenshot below

Other that those, good work!


Developer(+1)

3. Yeah couldn't work on anything there was no light in my place for the whole of the last day cause of storms so just had to put the barebones out there.
1. Will put F11 there somewhere.
2. Scaling fixing.
Have found some issues in the game will fix them in the next few hours and re-upload.

Submitted(+1)

These things are just knit picking, really. It's a great entry.

Developer(+1)

Fixed most of them, other than the clustering stuff, it probably will be cheating. To add a new feature.

Submitted

Hey!  Something isn't right with the linux rar.  On Ubuntu 17.10 it says "Parsing filters is unsupported" when uncompressing it.  Anyone know how to get around this?

Developer

Didn't have my Linux around will see what I can do.

Developer

Uploaded a zip as well for linux try now.

Submitted(+1)

Oh man, the music is pretty dope!

Developer

hope you liked it.