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0.99C's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound: Did the game have good music and sound effects? Did they fit the game? | #2 | 3.840 | 3.840 |
Look: Did the game's visuals look good? Did they fit the game? | #4 | 4.160 | 4.160 |
Originality: Did the game stand out? | #4 | 3.080 | 3.080 |
Gameplay: Did you enjoy playing the game? | #5 | 3.600 | 3.600 |
Overall | #5 | 3.600 | 3.600 |
Theme: Did the game follow the theme? | #6 | 3.320 | 3.320 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very polished mechanics, nice gameplay experience, I played it with keyboard and with an xbox 360 controller, I though an html game won't be able to detect a controller, I mean I was sure I could play it with controller, but not that the game will detect it and show proper tutorial messages.
When you reset the game you can see 1 frame where the camera isn't in position and then inmediately moves.
I really like the art style and music, and the stars being randomly generated :3
Congratulations team! Best wishes <3
Thanks a lot!!!
you're right, the camera is missing in fade out!.
Great entry! Visuals and menus are very well done, and the speed mechanic is fun :)
A well-rounded experience, well done!
Nice light-speed effect! I like your game!
Awesome platformer liked very mutch the touch of the lights and the art!
Yes! Azagaya did a great job.
Game’s awesome. Loved the gameplay and the overall feeling. Definitely worth expanding. Congratulations!
Thank you!! <3<3
A solid platformer with the theme integrated into its core mechanic.
Nice level design introducing the required skills gradually.
Plus, it looks and sounds really good!
The first jump where there are tiny platforms stumped me for a while. I didn't spot the platforms against the background, and kept jumping into the side of them. Maybe a shadow could help? My slow brain figured it out eventually though. :)
many thanks!!
Yhea... the first platforms need contrast. The shadows sounds like a great idea.
The levels are awesome. and visuals are great felt like aiming up by pressing is odd but it is req since we can also dash in mid air.
<span class="JLqJ4b ChMk0b" data-language-for-alternatives="en" data-language-to-translate-into="es" data-phrase-index="0" <thank="" you<="" span=""> </span><span class="JLqJ4b ChMk0b" data-language-for-alternatives="en" data-language-to-translate-into="es" data-phrase-index="0" <thank="" you<="" span=""></span> Thank you!!
Yes it true. maybe having the the vertical dash trigger while jumping is a better idea.
Visuals are great.
I admit I did not manage to pass the first long Jump :)
Visuals are great.
I admit I did not manage to pass the first long Jump :)