I do like isometric shooters. Good feeling movement, anticipating that it will feel great with juice added. I like the architecture as well, though I noticed that the buildings would sometimes stay translucent even after I've passed behind them. Also enemies occasionally snuck some shots at me from behind buildings.
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There Will Be Resistance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #5 | 4.250 | 4.250 |
Overall | #24 | 3.292 | 3.292 |
Originality | #36 | 2.875 | 2.875 |
Aesthetic | #43 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The way the player moves around, and the aiming is super smooth and satisfying to play. I like the effects overall a nice experience can't wait to see more.
I really liked the effect of the buildings greying out when you're behind them, but like xPheRe said, sometimes it does make it difficult to navigate through them. I wonder if you could fade out only the upper portions of them and leave something towards the base to make it stand out a bit more. Other than that, I enjoyed it! I imagine the world you have now combined with the art in your game picture will look pretty sick. I'm looking forward to playing it again when it's done!
Great prototype, sometimes the vanishing buildings are a bit misleading, specially on the way back to the start, and some cracks let you pass and go off the map, but overall a nice experience. Good job!
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